Graphics Software Engineer- Pipeline/Tooling, Reality Labs (Avatars)
Company: META
Location: Hartford
Posted on: May 8, 2024
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Job Description:
Summary:
Reality Labs at Meta is building products that make it easier for
people to connect with the ones they love most, enjoy top-notch,
wire-free VR, and push the future of computing platforms. We are a
team of world-class experts developing and shipping products at the
intersection of hardware, software and content.As a Graphics
Software Engineer on the Reality Labs (Avatars) team at Meta, you
can help push the boundaries of how people represent themselves and
work, play and connect. Connecting with others is at the heart of
the metaverse, and we're the people helping to define what that
means.
Required Skills:
Graphics Software Engineer- Pipeline/Tooling, Reality Labs
(Avatars) Responsibilities:
Develop innovative graphics frameworks, algorithms, and tools to
maximize avatar quality and performance
Partner closely with various infra and product teams across Meta,
on camera, graphics, upcoming hardware, media enhancements, and
more to create real-time rendering architecture
Build tools and pipelines for generating very high quality digital
representations of people
Write high-quality, performant, and maintainable code
Collaborate with cross-functional engineering teams to deliver
innovative AR/VR products
Develop and enhance real-time animation and AI systems
Document and support graphics and tooling features
Minimum Qualifications:
Minimum Qualifications:
Currently has, or is in the process of obtaining a Bachelor's
degree in Computer Science, Computer Engineering, relevant
technical field, or equivalent practical experience. Degree must be
completed prior to joining Meta.
6+ years of graphics software engineering experience or 2+ years of
graphics software engineering experience with PhD
Bachelor's degree in Computer Science, Computer Engineering,
relevant technical field, or equivalent practical experience.
6+ years of experience with C/C++ programming
6+ years of object-oriented and component-based design
experience
Problem-solving and communication skills
2+ years of technical leadership experience
Preferred Qualifications:
Preferred Qualifications:
Experience delivering AAA Games, working on Graphics subsystems,
the Game experience, Tooling, Animation subsystems, or
Middleware
Knowledge of ray tracing, rasterization and linear algebra
Experience with low level performance profiling and
optimization
Experience with character animation and behavior
Experience implementing 3D graphics features such as lighting,
effects, shaders and other low-level systems
Experience with tools such as Maya, Houdini, Blender, 3Ds Max,
Arnold, RenderMan, or Cycles
Experience with any of DirectX/Vulkan/OpenGL/Metal
Experience with AI and/or AI tooling in a game development
context
Experience with Unity and/or Unreal Engine
Experience with Python, Lua and/or other scripting languages in a
game development context
Public Compensation:
$177,008/year to $251,000/year + bonus + equity + benefits
Industry: Internet
Equal Opportunity:
Meta is proud to be an Equal Employment Opportunity and Affirmative
Action employer. We do not discriminate based upon race, religion,
color, national origin, sex (including pregnancy, childbirth, or
related medical conditions), sexual orientation, gender, gender
identity, gender expression, transgender status, sexual
stereotypes, age, status as a protected veteran, status as an
individual with a disability, or other applicable legally protected
characteristics. We also consider qualified applicants with
criminal histories, consistent with applicable federal, state and
local law. Meta participates in the E-Verify program in certain
locations, as required by law. Please note that Meta may leverage
artificial intelligence and machine learning technologies in
connection with applications for employment.
Meta is committed to providing reasonable accommodations for
candidates with disabilities in our recruiting process. If you need
any assistance or accommodations due to a disability, please let us
know at accommodations-ext@fb.com.
Keywords: META, Malden , Graphics Software Engineer- Pipeline/Tooling, Reality Labs (Avatars), IT / Software / Systems , Hartford, Massachusetts
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